Last post by barcher174 - September 06, 2019, 09:24:20 pm
The audio amps run independently of each other so they will both run together. You could easily add a switch for the speaker. The sound is running on the very common I2S protocol so it would be trivial to adapt to any number of off-the-self solutions. I chose the adafruit I2S audio amps because they are easy to source and <$10. I would be hard pressed to build my own solution for cheaper and it keeps this board easy to assemble (Everything is through hole).
Last post by nuss - September 06, 2019, 06:52:06 pm
Sidenote: The option for 400% was available in the code of Doom 1.2, but you had to add a menu-item with InterfaceBuilder (NeXTstep 3.0 or 3.3) and connect it to the action "scale4:" as found in Doom.app/English.lproj/DoomRef.nib/data.classes.
Have tried to re-construct it with OpenSteps InterfaceBuilder, but the resulting NIB crashes, therefore can not present screenshot of 400% Doom
Anyhow 400% view was kind of huge and slow (on my 25MHz slab), so I assume that id Software decided to removed the menu-item before releasing Doom 1.2 FAT simply for not being blamed for "poor performance"
Last post by elemenoh - September 05, 2019, 05:02:30 am
I recently installed DOOM II on my 040 Cube. It launches, but runs very slowly and the window is small and seems to not be resizable. Is this expected on an 040 with 16MB RAM? Is there anything I can do to speed it up? Is it possible to make it full-screen?