Started by Nitro, April 11, 2023, 01:08:16 PM
Quote from: KarateEd on November 29, 2023, 12:13:56 AMAh, all my machines are either retro, NeXT or Windows. I have no Apples in the orchard.I had no problem getting a teleport working, a bit more issue getting a door working but probably because I was trying something more advanced than I should be doing yet with the actual map so.....simple maps, simple techniques until I get it rolling. It's slowly coming back but the editor is doing a few things that I'm really not quite sure is happening, like walls way to high up in the air above the ceiling but as I said, something more complicated than I should be trying yet.
Quote from: Rob Blessin Black Hole on November 29, 2023, 01:05:51 AMSo Ultimate Doom has not been ported to Mac OS and only Windows , the original NeXT Doom Tools are ported called ReDoom. I think I'm fairly good with software lol so some recommendations I would have made and I'll see if I can actually find the original tools and load them onto NeXTSTEP as I suspect they must have a tutorial or how to .... I managed to create a NeXT Map and it has a grid on it. I've taken a gander at the various panel , the tool panel is similar to cad and a lot of other basic drawing tools , however I must missing something basic as normally you pick selection and set a start point then decide is your next move going to be a simple line lol , you pick the line but this is where they already loose me as the start point isn't set . obviously snap to grid would make it so easy . I end up having some random start point appear in my map and clicking from there makes the line go everywhere , the should and undo , that would make it easy to take a step back in your drawing. Obviously I was hoping the Ultimate Doom builder worked on MAC OS lol so it must be part of some evil plan to force me to install Windows on my Mac which is pretty much as close to hell on Earth for me:). Source Exists for Ultimate Doom , I'm going to start a thread to see if it can ported over to Mac OS by one of our software GURU's on the Forum for my sanity.
Quote from: KarateEd on December 06, 2023, 05:38:55 PMSo Nitro, did you try the wad out and if so, what do you think? You can be honest with me, I worked in IT therefore it stands to reason that I have a thick skull.Ed...... :-)
Quote from: Nitro on December 06, 2023, 08:16:48 PMHi Ed, I'm afraid to admit that I'm trying to figure out how to run a custom wad file. My DOOM and DOOM II floppy's are not readable any longer, so I purchased The Ultimate DOOM, Final DOOM, and DOOM II with Master Levels a while back from GOG.com, but I haven't set up a launcher to allow me to specify a custom wad file. My memory of running DOOM is pretty rusty. I'll get it figured out eventually (dosbox on Windows 10). I'm looking forward to trying out your level.
Quote from: KarateEd on December 06, 2023, 11:49:32 PMYou could just go and get Ultimate Doom Builder and run it through that. That's what I did then you don't have to mess with DosBox......It's got instructions with it and wasn't that difficult.......and then you've also got an editor which allows you to join in the fun.I also use GZDoom with it. It's used to run your test wads in the configuration. Pretty easy really.btw, I also bought those off GOG.
Quote from: Nitro on December 07, 2023, 09:20:42 AMI'll give that a try. Long term I'd like to find a port that will allow a higher resolution as the original DOOM can make me a little queasy. I'm not sure why as I've played Quake III Arena pretty consistently since it was released in 1999 and I don't have any issues with that. Thanks for the information.
zdoom -4 -iwad iwads/2v19/doom2.wad -file ~/30D-MAP01.wad -skill 4
Quote from: nuss on December 07, 2023, 01:25:42 PMHi @KarateEd , thanks a lot for your level, I enjoyed it a lot and reached the end with 100% kills and zero ammo left, exactly as it should be As there are no spoiler tags in the forum, I can not really tell what I liked the most, but have to say, that the level looks very polished and professional.For those who have issues to start the map (like I had), I have attached Ed's original map saved to slot MAP01 (in Eureka editor), so that you can play the level with command-line similar to this:Code Select Expandzdoom -4 -iwad iwads/2v19/doom2.wad -file ~/30D-MAP01.wad -skill 4Cheers, nuss30D-MAP01.wad